Rubies of Eventide Crafting
Rubies of Eventide has extensive crafting systems. You must obtain your initial skill at character creation or from a trainer. All additional skill can be achieved with practice. You can increase your crafting and by spending development points but this not a wise practice.
The crafting skills in Rubies of Eventide are armorsmithing, tailoring, fletching, weaponsmithing and lapidary. You create light armor made of cloth, leather and metal reinforced leather armor using the tailoring skill. Light armor requires up to 150 armor skill to use. You create heavy armor with the armorcrafting skill. Heavy armor requires 150 armor skill or more to equip. Weaponcrafting allows the creation of most mele weapon. Fletching is used to craft all manner of ranged weapons such as bows, crossbows, slings along with ammunition for ranged weapons. The Fletching craft is also used to craft staffs and thrown weapons.
The in-game documentation describes the skills as follows:
The Armorsmithing skill includes the creation and repair of metal armor, as well as creation of needed parts for specific types of armor. Armorsmithing skill aids in Identifying pieces of heavy armor, though Lore and Mining skill may prove useful. As a fighter, the ability to repair armor in the field is valuable.
Armorsmithing can not be used to create light armor (cloth or leather). Instead, the Tailoring skill is used to make and repair light armor.
Tailoring governs the creation of light armor, including cloth and leather armors. The Tailoring skill allows a character make loth, to repair and create leather and cloth armor, and to attempt to Identify cloth and leather armors. A tailor is one who is specialized in the skill of Tailoring. Lore, Hunting and Herbalism can be useful skills to a Tailor.
As a person learns more about Tailoring, they will be able to make better protecting armor with different types of cloth and leathers.
The Fletching skill governs the art of making bows, crossbows, slings, and ammunition for all three. The Fletching skill also allows you to repair and identify bows, crossbows, slings and ammunition. As a Bowyer or Fletcher, Hunting and HErbalism may be useful as secondary skills. If your character uses ranged ammunition, you may want to consider this skill to save on the cost of ammunition.
Characters skilled in Fletching may also create wooden weapons.
The Weaponsmithing skill includes the repair and creation of weapons, not including bows, crossbows and slings. Weaponsmithing also aids in the Identification of weapons that can be crafted with the skill. Mining, Lore and Herbalism may all be useful skills to a Weaponsmith.
As a person learns more Weaponsmithing skill, they will be able to make better and more elaborate wweapons out of exotic metals and woods, as well as gemstones and even bones.
Lapidary is not implemented at all as of January 2008
The Lapidary Skill can be used to make plain jewelry from metals, and to set gems into previously created jewelry. In some cases, this jewelry can have slight magical properties. The Lapidary skill can be used to create jewelry that can be Enchanged. Items crafted through the Lapidary skill are often worth much more than their component parts. The Mining, Lore and Search skills are useful secondary skills to a Jeweler.
As a person learns more of the art of making jewelry, they can work with better materials to create more elaborate jewelry from available components. Characters of the Jeweler class are specialized in Lapidary.
The Lore of Eventide Crafting Database lists the various objects you can craft and shows the result of crafting with varying materials. A table by weapon type and material is also provided.
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